
It was a Somber time for the hundreds of millions who loved DOOM and its hellish influence on the world of First-person shooters.


After that, Many People thought doom had come to a somewhat inconclusive end. After That, there was a bit of a break to this series of Demon Slaying, but in 2004 The chaos strikes again with a horror-based doom game Called DOOM 3. By 1995 The Ultimate DOOM was released in stores. By 1994 DOOM II: Hell on Earth was released and could be obtained through mail order. To all people aware of this, it was obvious doom wasn’t going anywhere, and sure enough, it wasn’t. The other reason was that DOOM had amassed a cult following within the first few months of release. Though that was a big part of it, that wasn’t the only reason DOOM couldn’t be realistically banned. Because id Software released DOOM as shareware people who got the game was legally allowed to copy the game for personal use and/or public distribution. Many people believed that DOOM was a horrible game and that it should be banned, but it was already too late. Not long after its release, DOOM raised much controversy among gamers because of the Gorey graphics and somewhat insensitive plotline4. So, with hopeful thoughts id Software released DOOM as shareware3 in 1993. Because id Software had previously made Wolfenstein 3D, the first 3D First person shooter ever, they had some experience with the creation of games like it.

This Photo by Unknown Author is licensed under CC BY-NC OriginsĭOOM, a game so outdated you can download and play it on a Calculator1, why does anybody care about it? People Care about it because id Software2 showed the industry of game design that 3D games are not only possible but plausible. Disclaimer: ASU Prep Digital does not condone nor does it advertise the use of the game “DOOM.” Written by Kanyon Pierce
